Posted in ChemDoodle. April 30th, 2010
Ubuntu 10.04 LTS was just released and we have finished our tests on the platform. ChemDoodle 3 runs beautifully on the upgraded Ubuntu OS and all features are supported. The new Ubuntu theme perfectly blends with the graphical style of ChemDoodle. We fully certify ChemDoodle 3 to work on Ubuntu 10.04. ChemDoodle 3 will be [...]
Posted in ChemDoodle. April 27th, 2010
ChemDoodle 3 beta testing will begin on Monday, May 3rd. We will be accepting the first 50 applicants from each operating system (Windows, Mac OSX, Linux). If you would like to get your hands on ChemDoodle 3 early, here is your chance! Just complete and submit the form below.
UPDATE: (4/30) We overflowed our beta testing [...]
Posted in Company, Products. April 27th, 2010
Feature requests are made for ChemDoodle almost every day. Some features are beyond the scope of ChemDoodle and we will try to explain why in a response. For example, a widget to perform ab initio calculations is beyond the scope of ChemDoodle as its focus is on chemical graphics and publishing. Otherwise, every requested feature [...]
Posted in ChemDoodle. April 23rd, 2010
In ChemDoodle 2, lines, arcs and reactions were all distinct objects. This was a simplistic and straightforward system meant to be easy to learn. In essence, these objects were merely different graphical classes and there were no semantics for reaction data. ChemDoodle 3 contains an entire system for building and managing reactions. We intend to [...]
Posted in ChemDoodle Web Components. April 17th, 2010
We finally had a bit of a break this weekend to fiddle around with the mobile Android OS (version 2.1). The 2D ChemDoodle Web Components display very well in the Browser app (images below). Animations worked as well. The only issue was the limited selection of fonts. And of course, mouse and keyboard gestures are [...]
Posted in ChemDoodle, Company. April 16th, 2010
The last poll has closed and the results are close. 45% voted to tier ChemDoodle into Basic and Pro packages while 55% voted for everyone to receive all the features for the same price. We listen to all of the suggestions from our users and majority rules: we will not be tiering ChemDoodle. Please keep [...]
Posted in ChemDoodle. April 14th, 2010
The entire interface has been polished for ChemDoodle 3 and it looks spectacular. Of all the windows in ChemDoodle though, the Preferences window has seen the most drastic changes. Here are some images. ChemDoodle 3 is a free upgrade for all customers of ChemDoodle 1 or 2.
By the way, many have asked what is taking [...]
Posted in ChemDoodle. April 2nd, 2010
One frequent comment from ChemDoodle users is that it takes too many clicks to draw a structure. Well, we have listened to your suggestions and have provided two significant changes in ChemDoodle 3 to make sketching structures easy and quick, while remaining intuitive. The first change is an overhaul of the lasso and transform tools [...]
Posted in ChemDoodle Web Components. March 17th, 2010
The latest nightly build of WebKit provides anti-aliasing for WebGL rendered scenes. Anti-aliasing makes edges look smooth and allows objects to blend together and move without looking jagged. Molecules in the 3D ChemDoodle Web Components now look fantastic and animations are smoother than ever. The following image shows the difference between the rendering of a [...]
Posted in ChemDoodle, ChemDoodle Web Components, Company. March 16th, 2010
ChemDoodle 3 is a very powerful chemical graphics and publishing environment. We have also invested a lot of effort over the last year in providing a credible and thorough database of elemental data as well as an advanced engine for performing cheminformatics algorithms to power ChemDoodle. While the function of ChemDoodle is still to create [...]